Plasma Reaper is a high-fidelity Sci-Fi plasma weapon created as a complete AAA game-ready 3D asset.
The project was developed through a full professional High Poly → Low Poly → UV → Baking → PBR Texturing pipeline.
The original 5,897,392-triangle High Poly mesh was optimized into a 43,044-triangle game-ready Low Poly asset while preserving the essential mechanical forms and surface details.
The asset was textured in Substance 3D Painter and prepared for real-time workflows in Unreal Engine 5, as well as presentation and rendering in Blender and Marmoset Toolbag.
The project includes detailed hard-surface modeling, optimized topology, clean UVs, 4K PBR textures, emissive materials, glass materials, and complete Unreal Engine 5 integration.
A complete 13+ hour screen-recorded workflow tutorial is also available with the Full Pack, covering the entire production process from High Poly modeling to final UE5 integration.
Software:
Blender | Substance 3D Painter | Marmoset Toolbag | Unreal Engine 5
High Poly: 5,897,392 Tris
Low Poly: 43,044 Tris
Textures: 4K PBR